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Blackmagic Design Unveils Spatial Video Camera for Shooting Apple Vision Pro Content

Blackmagic Design has announced the Blackmagic URSA Cine Immersive camera designed for shooting spatial video content for Apple's Vision Pro headset.

blackmagic vision pro
The URSA Cine Immersive camera features a custom stereoscopic 3D lens system with dual 8K sensors, capable of capturing a 180-degree field of view with spatial audio support. It is designed to capture content with a resolution of 8,160 x 7,200 per eye and offers 16 stops of dynamic range to ensure detail and color accuracy in every frame, with the ability to shoot stereoscopic 3D immersive cinema content at 90 frames per second.

The URSA Cine Immersive is constructed with a magnesium alloy chassis and a carbon fiber polycarbonate composite skin. It includes dual 5-inch HDR touchscreens and an external color status LCD screen. Connectivity options are extensive, including 12G-SDI out, 10G Ethernet, USB-C, and XLR audio ports, along with an 8-pin Lemo connector for power.

An 8TB Blackmagic Media Module comes built-in, which can store around two hours of 8K stereoscopic video recorded in Blackmagic RAW. The camera also supports Cloud Store, allowing for fast media upload and synchronization via the 10G Ethernet connection.

Simultaneously, Blackmagic Design is updating DaVinci Resolve to better support the creation of Vision Pro content. The updated editing software will feature a new immersive video viewer, allowing editors to pan, tilt, and roll clips for viewing on 2D monitors or directly on the Apple Vision Pro headset.

Blackmagic has not yet announced the price of the URSA Cine Immersive camera. For reference, the Blackmagic URSA Cine 12K is priced at $14,995 without a lens, suggesting that the new immersive camera could be similarly priced plus the cost of the twin lens system.

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Top Rated Comments

vegetassj4 Avatar
24 months ago
$14,995? For that much I could get some Mac Pro wheels AND a polishing cloth.
Score: 25 Votes (Like | Disagree)
24 months ago

How far are your eyes apart?


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Score: 24 Votes (Like | Disagree)
24 months ago

Is it just me or are all these consumer cameras putting the sensors way too close to each other? What do the 180 degree stereoscopic production studios using?
Most human eyes that see perfectly well in 3D (and who these are designed for) are only a few inches apart, so seems to be right to me.
Score: 15 Votes (Like | Disagree)
filmantopia Avatar
24 months ago
Availability of equipment like this is a critical step toward there being more content for AR/VR devices like Vision Pro. We don't know if or when such products will receive mass adoption, but if it will happen it first needs things like this.
Score: 13 Votes (Like | Disagree)
the future Avatar
24 months ago
I wish they modelled the rest of the device body after WALL-e as well, not just the eyes.
Score: 12 Votes (Like | Disagree)
Blackstick Avatar
24 months ago

$14,995? For that much I could get some Mac Pro wheels AND a polishing cloth.
Most of these are rented and it's a tax deductible expense for the production.
Score: 12 Votes (Like | Disagree)
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